7 Funniest Moments in Ocarina of Time: A Zelda Remake Preview (2026)

The Unseen Humor of a Gaming Classic: Why Ocarina of Time’s Comedy Deserves a Modern Spotlight

There’s something almost surreal about revisiting The Legend of Zelda: Ocarina of Time in 2023. With the Switch 2 remake on the horizon, I’ve found myself diving back into the N64 classic, controller in hand, and what strikes me most isn’t its groundbreaking gameplay or its epic scope—it’s the humor. Yes, humor. Ocarina of Time is a game that, beneath its dark undertones and Ganondorf’s looming menace, is absolutely brimming with moments that make you laugh out loud. Personally, I think this is one of the most underrated aspects of the game, and it’s what I’m most excited to see reimagined in the remake.

The Comedy of Character: When Pixels Had Personality

One thing that immediately stands out is how Ocarina of Time uses its characters to deliver comedy. Take Darunia, the Goron leader, for example. When you first meet him, he’s sullen and defeated, but play Saria’s Song, and he transforms into a whirlwind of joy, dancing with abandon. What makes this particularly fascinating is how the game uses such limited animation to convey such raw emotion. In my opinion, it’s a masterclass in character expression, and I’m curious to see how a modern remake will handle it. Will a hyper-realistic Darunia dancing look charming or uncanny? That’s the question I can’t stop thinking about.

Then there’s the Goron group hug, a moment that’s equal parts hilarious and unsettling. Link’s terror as he’s chased by these massive, well-intentioned boulders is pure comedy gold. What many people don’t realize is that this scene is a perfect example of how Ocarina of Time balances its tone. It’s a game that can go from epic adventure to slapstick humor in seconds, and it works because the characters feel so alive.

The Subtle Art of Annoying Players (and Why We Love It)

Let’s talk about Kaepora Gaebora, the owl who’s infamous for his lengthy tutorials. What’s interesting here isn’t just the humor in his endless monologues—it’s how the game punishes impatient players. Mash the ‘A’ button too quickly, and you’re forced to listen to the whole thing again. From my perspective, this is Nintendo’s way of saying, ‘Slow down and enjoy the ride.’ It’s a detail that I find especially interesting because it’s both frustrating and endearing. It’s the kind of design choice that feels almost passive-aggressive, but in the best way possible.

Dark Humor and Character Depth: The Twins’ Final Act

Koume and Kotake’s final moments in the Spirit Temple are a standout example of Ocarina of Time’s dark humor. As they bicker about their age before floating into oblivion, it’s hard not to laugh. What this really suggests is that the game’s writers understood the importance of giving even minor characters depth. These aren’t just generic villains—they’re flawed, relatable, and hilarious. If you take a step back and think about it, this kind of character writing was ahead of its time, and it’s something I hope the remake preserves.

The Satisfaction of Humiliating Ingo

Ingo, the manager of Lon Lon Ranch, is the kind of character you love to hate. His defeat in the horse races is one of the most satisfying moments in the game, and his meltdown is nothing short of glorious. What makes this particularly fascinating is how the game uses his comeuppance as a form of catharsis. It’s a small moment, but it’s one that sticks with you. Personally, I think it’s a perfect example of how Ocarina of Time uses humor to enhance its storytelling.

The Uncomfortable Comedy of Princess Ruto

Princess Ruto’s infatuation with Link is a moment that’s both funny and cringe-worthy. Her sudden attachment and Link’s horrified reaction are a perfect comedic duo. What many people don’t realize is that this scene is a clever commentary on the power dynamics in the game. Ruto uses her status to demand Link’s help, but her feelings for him humanize her in a way that’s both unexpected and hilarious. It’s a detail that I find especially interesting because it adds layers to her character that aren’t immediately obvious.

King Zora’s Shuffle: The Longest, Most Ridiculous Moment

King Zora’s shuffle is, without a doubt, one of the funniest moments in gaming history. The way he just keeps scooching to the side is utterly absurd, and it’s a scene that’s burned into the memory of anyone who’s played the game. My fear is that Nintendo might shorten this sequence in the remake, thinking it’s too long. But if there’s one thing I want to say to them, it’s this: don’t. If anything, make it longer. This moment is a perfect example of how Ocarina of Time embraces its own ridiculousness, and it’s something that should be celebrated, not trimmed.

The Broader Implications: Why Humor Matters in Gaming

What this really suggests is that humor is an essential, often overlooked element of game design. Ocarina of Time’s comedy isn’t just there for laughs—it’s a way to humanize its characters, break tension, and create memorable moments. As we look to the future of gaming, I think this is something developers should take note of. Humor doesn’t have to be the main focus, but when it’s done well, it can elevate a game from great to legendary.

Final Thoughts: A Remake Worth Waiting For

As I eagerly await the Ocarina of Time remake, I can’t help but wonder how these comedic moments will translate to a modern audience. Will they still land? Will the humor feel dated, or will it feel timeless? Personally, I think the latter. Ocarina of Time’s comedy is rooted in its characters and their quirks, and that’s something that never goes out of style.

If you take a step back and think about it, this remake isn’t just about updating graphics or gameplay—it’s about reintroducing a classic to a new generation. And if there’s one thing I hope they get right, it’s the humor. Because, in the end, it’s the laughs that make Ocarina of Time truly unforgettable.

What do you think? Are there moments I missed? Let me know in the comments—I’d love to hear your thoughts.

7 Funniest Moments in Ocarina of Time: A Zelda Remake Preview (2026)

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